Welcome to DU! The truly grassroots left-of-center political community where regular people, not algorithms, drive the discussions and set the standards. Join the community: Create a free account Support DU (and get rid of ads!): Become a Star Member Latest Breaking News Editorials & Other Articles General Discussion The DU Lounge All Forums Issue Forums Culture Forums Alliance Forums Region Forums Support Forums Help & Search

steve2470

(37,468 posts)
Sun Aug 15, 2021, 01:26 PM Aug 2021

Opinion: VR Isn't a Fad Anymore, It Really Is the Future

https://www.reviewgeek.com/93593/vr-isnt-a-fad-anymore-it-really-is-the-future/#autotoc_anchor_4

If you need any further proof we live in the future, just look at Virtual Reality (VR). After several attempts, it’s actually becoming the gateway into a new universe we were always promised. S,o let’s take a look at why this current VR generation is actually living up to the hype.

Previously, VR formed the backbone of movies like The Matrix and Total Recall and provided a space-saving entertainment option for more affluent sims. However, in reality, it always fell a bit flat. Instead of the spy-themed holidays on Mars you got with Total Recall, we were instead treated to a weird table-mounted effort by Nintendo.

But things have changed, technology has advanced, and it’s all very different this time around. As actual reality has crumbled slightly over the last couple of years, VR has experienced an unprecedented surge. Headset sales are through the roof, with some models hitting figures that took years in mere months. New uses are being found, some of which are replacing real-world functions that stopped during the pandemic—and major companies are taking note. The most popular headsets even look like the ones your sims have been ducking and diving in for years.

The strong future of VR comes down to a variety of factors, like better accessibility, better games, deeper immersion, uses outside of gaming, and backing from major players.


Much more at link above.

The author says it's the future. I won't buy into it until: 1- there truly is a fantastic wireless headset that is comfortable for long periods of time and 2- a game or application that works really well with it and 3- a decent price point. Until then, I'll let people with extra money experiment.
4 replies = new reply since forum marked as read
Highlight: NoneDon't highlight anything 5 newestHighlight 5 most recent replies
Opinion: VR Isn't a Fad Anymore, It Really Is the Future (Original Post) steve2470 Aug 2021 OP
I played Half Life - Alyx on a Quest 2 that cost like $299 Hugh_Lebowski Aug 2021 #1
This message was self-deleted by its author masmdu Aug 2021 #2
And #4 - a Facebook-less way to masmdu Aug 2021 #3
Takes like 2 mins to make a FB account you can use for Quest Hugh_Lebowski Aug 2021 #4
 

Hugh_Lebowski

(33,643 posts)
1. I played Half Life - Alyx on a Quest 2 that cost like $299
Sun Aug 15, 2021, 01:34 PM
Aug 2021

It's reasonably comfortable, and I played it wirelessly (although that was a bit of a hack, it's not hard to implement and I think will soon be officially supported if it's not already). Game as a whole worked pretty damn well, and it was awesome I should add

It did require also having a reasonably beefy PC to actually run the game and transmit it to the headset. I was playing it at the highest settings, however, and one only needs about a $150 GPU to play it at medium, and a basic i5 or Ryzen 3000 series is plenty of CPU grunt.

Probably still a bit away from having a headset that can support really life-like graphics in a stand-alone (no PC needed) format, however, but there's some decent-looking games out that can run on the Quest/Quest 2 alone.

Once they start putting out that games that fully take advantage of Quest 2's greater power, we'll get stand-alone games that look better. Everything being made now still supports (and looks the same) on Quest 1, which is handicapping the newer unit a bit.

Response to Hugh_Lebowski (Reply #1)

 

Hugh_Lebowski

(33,643 posts)
4. Takes like 2 mins to make a FB account you can use for Quest
Sun Aug 15, 2021, 02:47 PM
Aug 2021

All you have to give FB is an Email address, and you never HAVE to use FB itself for anything, it's a just a way to log in to your Oculus account.

It's not really worth avoiding an Oculus for that reason IMHO. I doubt FB itself makes that much money on the hardware either, $299 for what you're getting hardware wise seems almost like a loss-leader product.

Latest Discussions»Help & Search»Computer Help and Support»Opinion: VR Isn't a Fad A...